conky-config/module/Weather.lua

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local _CR = require 'CR'
local Widget = require 'Widget'
local Text = require 'Text'
local Line = require 'Line'
local TextColumn = require 'TextColumn'
local ScaledImage = require 'ScaledImage'
local util = require 'util'
local json = require 'json'
local schema = require 'default_patterns'
local _STRING_MATCH = string.match
local _STRING_SUB = string.sub
local _STRING_UPPER = string.upper
local _OS_EXECUTE = os.execute
local TIME_FORMAT = '%-I:%M %p'
local DATE_FORMAT = '%A'
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local SECTIONS = 8
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local WEATHER_UPDATE_INTERVAL = 900
local WEATHER_PATH = '/tmp/weather.json'
local ICON_PATH = CONSTRUCTION_GLOBAL.ABS_PATH .. '/images/weather/'
local RECENTLY_UPDATED_PATH = '/tmp/weather_recently_updated'
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local NA = 'N/A'
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local NA_IMAGE_PATH = ICON_PATH .. 'na.png'
--construction params
local SPACING = 20
local HEADER_PAD = 20
local ICON_PAD = 20
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local ICON_SIDE_LENGTH = 75
local TEMP_SECTION_WIDTH = 220
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local SECTION_HEIGHT = HEADER_PAD + ICON_SIDE_LENGTH + 30
local __create_side_section = function(x_offset, y_offset, section_table)
for i = 1, SECTIONS do
section_table[i] = {}
local current_widget = section_table[i]
local current_y = y_offset + (i - 1) * SECTION_HEIGHT
current_widget.desc = Widget.Text{
x = x_offset,
y = current_y,
text_color = schema.blue,
}
current_widget.period = Widget.Text{
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x = x_offset + CONSTRUCTION_GLOBAL.SECTION_WIDTH,
y = current_y,
x_align = 'right',
text_color = schema.blue
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}
current_widget.icon = Widget.ScaledImage{
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x = x_offset,
y = current_y + HEADER_PAD,
width = ICON_SIDE_LENGTH,
height = ICON_SIDE_LENGTH
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}
current_widget.temp1 = Widget.Text{
x = x_offset + ICON_SIDE_LENGTH + 0.5 * TEMP_SECTION_WIDTH,
y = current_y + HEADER_PAD + 20,
x_align = 'center',
font_size = 28,
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text_color = schema.blue
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}
current_widget.temp2 = Widget.Text{
x = x_offset + ICON_SIDE_LENGTH + 0.5 * TEMP_SECTION_WIDTH,
y = current_y + HEADER_PAD + 50,
x_align = 'center',
font_size = 11
}
current_widget.label_column = Widget.TextColumn{
x = x_offset + ICON_SIDE_LENGTH + TEMP_SECTION_WIDTH,
y = current_y + HEADER_PAD + 10,
spacing = SPACING,
'H',
'P',
'W'
}
current_widget.info_column = Widget.TextColumn{
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x = x_offset + CONSTRUCTION_GLOBAL.SECTION_WIDTH,
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y = current_y + HEADER_PAD + 10,
spacing = SPACING,
x_align = 'right',
text_color = schema.blue,
num_rows = 3
}
if i < SECTIONS then
current_widget.divider = Widget.Line{
p1 = {
x = x_offset,
y = current_y + SECTION_HEIGHT - 18
},
p2 = {
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x = x_offset + CONSTRUCTION_GLOBAL.SECTION_WIDTH,
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y = current_y + SECTION_HEIGHT - 18
},
line_pattern = schema.mid_grey
}
end
end
end
--LEFT
local left = {
header = Widget.Header{
x = CONSTRUCTION_GLOBAL.LEFT_X,
y = CONSTRUCTION_GLOBAL.TOP_Y,
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width = CONSTRUCTION_GLOBAL.SECTION_WIDTH,
header = 'HOURLY FORECAST'
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},
hours = {}
}
__create_side_section(CONSTRUCTION_GLOBAL.LEFT_X, left.header.bottom_y, left.hours)
--CENTER
local center = {}
center.header = Widget.Header{
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x = CONSTRUCTION_GLOBAL.CENTER_LEFT_X,
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y = CONSTRUCTION_GLOBAL.TOP_Y,
width = CONSTRUCTION_GLOBAL.CENTER_WIDTH,
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header = 'CURRENT CONDITIONS'
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}
center.current_desc = Widget.Text{
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x = CONSTRUCTION_GLOBAL.CENTER_LEFT_X,
y = center.header.bottom_y + 8,
text_color = schema.blue,
font_size = 24
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}
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local CENTER_X_1 = CONSTRUCTION_GLOBAL.CENTER_LEFT_X + CONSTRUCTION_GLOBAL.SECTION_WIDTH * 0.25
local CENTER_ICON_WIDTH = 120
local CENTER_ICON_Y = center.header.bottom_y + 105 - CENTER_ICON_WIDTH / 2
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center.icon = Widget.ScaledImage{
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x = CENTER_X_1 - CENTER_ICON_WIDTH / 2,
y = CENTER_ICON_Y,
width = CENTER_ICON_WIDTH,
height = CENTER_ICON_WIDTH
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}
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local CENTER_X_2 = CONSTRUCTION_GLOBAL.CENTER_LEFT_X + CONSTRUCTION_GLOBAL.SECTION_WIDTH * 0.70
local INFO_Y = center.header.bottom_y + 70
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center.current_temp = Widget.Text{
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x = CENTER_X_2,
y = INFO_Y,
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x_align = 'center',
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font_size = 48,
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text_color = schema.blue
}
center.obs_time = Widget.Text{
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x = CENTER_X_2,
y = INFO_Y + 42,
x_align = 'center',
font_size = 12,
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}
center.place = Widget.Text{
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x = CENTER_X_2,
y = INFO_Y + 66,
x_align = 'center',
font_size = 12,
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}
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local COLUMN_PADDING = 15
local CENTER_SPACING = SPACING + 7
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center.label_column_1 = Widget.TextColumn{
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x = CONSTRUCTION_GLOBAL.CENTER_RIGHT_X,
y = center.header.bottom_y,
spacing = CENTER_SPACING,
font_size = 14,
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'Feels Like',
'Dewpoint',
'Humidity',
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'Sky Coverage',
'Visibility',
'Ceiling',
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'Precipitation'
}
center.info_column_1 = Widget.TextColumn{
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x = CONSTRUCTION_GLOBAL.CENTER_RIGHT_X + (CONSTRUCTION_GLOBAL.SECTION_WIDTH - COLUMN_PADDING) / 2,
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y = center.header.bottom_y,
x_align = 'right',
text_color = schema.blue,
spacing = CENTER_SPACING,
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font_size = 14,
num_rows = 7
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}
center.label_column_2 = Widget.TextColumn{
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x = CONSTRUCTION_GLOBAL.CENTER_RIGHT_X + (CONSTRUCTION_GLOBAL.SECTION_WIDTH + COLUMN_PADDING) / 2,
y = center.header.bottom_y,
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spacing = CENTER_SPACING,
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font_size = 14,
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'WindSpd',
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'WindGust',
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'WindDir',
'Pressure',
'Sunrise',
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'Sunset',
'Light Rate'
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}
center.info_column_2 = Widget.TextColumn{
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x = CONSTRUCTION_GLOBAL.CENTER_RIGHT_X + CONSTRUCTION_GLOBAL.SECTION_WIDTH,
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y = center.header.bottom_y,
x_align = 'right',
text_color = schema.blue,
spacing = CENTER_SPACING,
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font_size = 14,
num_rows = 7
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}
--RIGHT
local right = {
header = Widget.Header{
x = CONSTRUCTION_GLOBAL.RIGHT_X,
y = CONSTRUCTION_GLOBAL.TOP_Y,
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width = CONSTRUCTION_GLOBAL.SECTION_WIDTH,
header = '8 DAY FORECAST'
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},
days = {}
}
__create_side_section(CONSTRUCTION_GLOBAL.RIGHT_X, right.header.bottom_y, right.days)
Widget = nil
schema = nil
SPACING = nil
HEADER_BOTTOM_Y = nil
SECTION_HEIGHT = nil
INFO_Y = nil
TEXT_1_PAD = nil
TEXT_1_X = nil
COLUMN_WIDTH = nil
LABEL_COLUMN_1_X = nil
CENTER_SPACING = nil
local __populate_section = function(current_section, cr, desc, period, icon_path, temp1, temp2, humidity, pop, wind)
if desc then
Text.set(current_section.desc, cr, Text.trim_to_length(desc, 20))
else
Text.set(current_section.desc, cr, NA)
end
Text.set(current_section.period, cr, period or NA)
ScaledImage.set(current_section.icon, icon_path or NA_IMAGE_PATH)
Text.set(current_section.temp1, cr, temp1 or NA)
Text.set(current_section.temp2, cr, temp2 or NA)
TextColumn.set(current_section.info_column, cr, 1, humidity or NA)
TextColumn.set(current_section.info_column, cr, 2, pop or NA)
TextColumn.set(current_section.info_column, cr, 3, wind or NA)
end
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local __populate_center = function(center_section, cr, desc, icon_path, temp,
obs_time, place, feels_like, dewpoint, humidity, coverage, visibility, ceiling,
precip, wind_spd, wind_gust_spd, wind_dir, pressure, sunrise, sunset, light)
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if desc then
Text.set(center_section.current_desc, cr, Text.trim_to_length(desc, 20))
else
Text.set(center_section.current_desc, cr, NA)
end
ScaledImage.set(center_section.icon, icon_path or NA_IMAGE_PATH)
Text.set(center_section.current_temp, cr, temp or NA)
Text.set(center_section.obs_time, cr, obs_time or NA)
Text.set(center_section.place, cr, place or NA)
local info_column_1 = center_section.info_column_1
TextColumn.set(info_column_1, cr, 1, feels_like or NA)
TextColumn.set(info_column_1, cr, 2, dewpoint or NA)
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TextColumn.set(info_column_1, cr, 3, humidity or NA)
TextColumn.set(info_column_1, cr, 4, coverage or NA)
TextColumn.set(info_column_1, cr, 5, visibility or NA)
TextColumn.set(info_column_1, cr, 6, ceiling or NA)
TextColumn.set(info_column_1, cr, 7, precip or NA)
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local info_column_2 = center_section.info_column_2
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TextColumn.set(info_column_2, cr, 1, wind_spd or NA)
TextColumn.set(info_column_2, cr, 2, wind_gust_spd or NA)
TextColumn.set(info_column_2, cr, 3, wind_dir or NA)
TextColumn.set(info_column_2, cr, 4, pressure or NA)
TextColumn.set(info_column_2, cr, 5, sunrise or NA)
TextColumn.set(info_column_2, cr, 6, sunset or NA)
TextColumn.set(info_column_2, cr, 7, light or NA)
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end
local __update_interface = function(cr)
local file = util.read_file(WEATHER_PATH)
local data = (file ~= '') and json.decode(file)
if data then
data = data.response.responses
if data[1].success == false then
for i = 1, SECTIONS do __populate_section(left.hours[i], cr) end
__populate_center(center, cr, nil, nil, nil, nil, 'Invalid Location')
for i = 1, SECTIONS do __populate_section(right.days[i], cr) end
else
--LEFT
local hourly = data[2].response[1].periods
for i = 1, SECTIONS do
local hour_data = hourly[i]
__populate_section(
left.hours[i],
cr,
hour_data.weatherPrimary,
hour_data.timestamp and util.convert_unix_time(hour_data.timestamp, TIME_FORMAT),
hour_data.icon and ICON_PATH..hour_data.icon,
hour_data.avgTempF and hour_data.avgTempF..'°F',
hour_data.feelslikeF and 'Feels like '..hour_data.feelslikeF..'°F',
hour_data.humidity and hour_data.humidity..' %',
hour_data.pop and hour_data.pop..' %',
hour_data.windSpeedMPH and hour_data.windSpeedMPH..' mph'
)
end
--CENTER
local current_data = data[1].response
local ob = current_data.ob
local place
if current_data.place then
place = current_data.place.name
if place then place = util.capitalize_each_word(_STRING_MATCH(place, '([%w%s]+)/?')) end
local state = current_data.place.state
if state == '' then state = nil end
if place and state then
place = place..', '.._STRING_UPPER(state)
elseif place then
local country = current_data.place.country
if country then place = place..', '.._STRING_UPPER(country) end
end
end
__populate_center(
center,
cr,
ob.weather,
ob.icon and ICON_PATH..ob.icon,
ob.tempF and ob.tempF..'°F',
ob.timestamp and util.convert_unix_time(ob.timestamp, TIME_FORMAT),
place,
ob.feelslikeF and ob.feelslikeF..'°F',
ob.dewpointF and ob.dewpointF..'°F',
ob.humidity and ob.humidity..' %',
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ob.sky and ob.sky..' %',
ob.visibilityMI and ob.visibilityMI..' mi',
ob.ceilingFT and ob.ceilingFT..' ft',
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ob.precipIN and ob.precipIN..' in',
ob.windSpeedMPH and ob.windSpeedMPH..' mph',
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ob.windGustMPH and ob.windGustMPH..' mph',
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ob.windDirDEG and ob.windDirDEG..' deg',
ob.pressureMB and ob.pressureMB..' mbar',
ob.sunrise and util.convert_unix_time(ob.sunrise, TIME_FORMAT),
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ob.sunset and util.convert_unix_time(ob.sunset, TIME_FORMAT),
ob.light and ob.light..' %'
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)
--RIGHT
local daily = data[3].response[1].periods
for i = 1, SECTIONS do
local day_data = daily[i]
__populate_section(
right.days[i],
cr,
day_data.weatherPrimary,
day_data.timestamp and _STRING_SUB(util.convert_unix_time(
day_data.timestamp, DATE_FORMAT), 1, 3),
day_data.icon and ICON_PATH..day_data.icon,
day_data.maxTempF and day_data.maxTempF..'°F',
day_data.minTempF and 'Low of '..day_data.minTempF..'°F',
day_data.humidity and day_data.humidity..' %',
day_data.pop and day_data.pop..' %',
day_data.windSpeedMPH and day_data.windSpeedMPH..' mph'
)
end
end
else
for i = 1, SECTIONS do __populate_section(left.hours[i], cr) end
__populate_center(center, cr)
for i = 1, SECTIONS do __populate_section(right.days[i], cr) end
end
end
local __draw_sections = function(section_group, cr)
for i = 1, SECTIONS do
local section = section_group[i]
if i < SECTIONS then Line.draw(section.divider, cr) end
Text.draw(section.desc, cr)
Text.draw(section.period, cr)
ScaledImage.draw(section.icon)
Text.draw(section.temp1, cr)
Text.draw(section.temp2, cr)
TextColumn.draw(section.label_column, cr)
TextColumn.draw(section.info_column, cr)
end
end
__update_interface(_CR)
_CR = nil
_OS_EXECUTE('get_weather.sh')
local update_cycle = WEATHER_UPDATE_INTERVAL
local draw = function(cr, interface, trigger)
if update_cycle == 0 then _OS_EXECUTE('get_weather.sh') end
local recently_updated = util.read_file(RECENTLY_UPDATED_PATH, nil, '*n')
if recently_updated == 1 then
update_cycle = WEATHER_UPDATE_INTERVAL
util.write_file(RECENTLY_UPDATED_PATH, 0)
end
if recently_updated == 1 or trigger == 0 then __update_interface(cr) end
update_cycle = update_cycle - 1
if interface == 1 then
--LEFT
Text.draw(left.header.text, cr)
Line.draw(left.header.underline, cr)
__draw_sections(left.hours, cr)
--CENTER
Text.draw(center.header.text, cr)
Line.draw(center.header.underline, cr)
Text.draw(center.current_desc, cr)
ScaledImage.draw(center.icon)
Text.draw(center.current_temp, cr)
Text.draw(center.obs_time, cr)
Text.draw(center.place, cr)
TextColumn.draw(center.label_column_1, cr)
TextColumn.draw(center.info_column_1, cr)
TextColumn.draw(center.label_column_2, cr)
TextColumn.draw(center.info_column_2, cr)
--RIGHT
Text.draw(right.header.text, cr)
Line.draw(right.header.underline, cr)
__draw_sections(right.days, cr)
end
end
return draw