local Common = require 'Common' local Geometry = require 'Geometry' return function() local TEXT_SPACING = 20 local __string_match = string.match local __string_gmatch = string.gmatch local header = Common.Header( Geometry.RIGHT_X, Geometry.TOP_Y, Geometry.SECTION_WIDTH, 'PACMAN' ) local rows = Common.initTextRows( Geometry.RIGHT_X, header.bottom_y, Geometry.SECTION_WIDTH, TEXT_SPACING, {'Total', 'Explicit', 'Outdated', 'Orphaned', 'Local'} ) local update = function(cr, pacman_stats) local stats = __string_match(pacman_stats, '%d+%s+[^%s]+%s+[^%s]+%s+(.*)$') if stats then local i = 1 for v in __string_gmatch(stats, '%d+') do Common.text_rows_set(rows, cr, i, v) i = i + 1 end else for i=1, 5 do Common.text_rows_set(rows, cr, i, 'N/A') end end end local draw_static = function(cr) Common.drawHeader(cr, header) Common.text_rows_draw_static(rows, cr) end local draw_dynamic = function(cr, pacman_stats) update(cr, pacman_stats) Common.text_rows_draw_dynamic(rows, cr) end return {static = draw_static, dynamic = draw_dynamic} end