local Widget = require 'Widget' local FillRect = require 'FillRect' local PAD_X = 20 local PAD_Y = 10 local left = Widget.Panel{ x = CONSTRUCTION_GLOBAL.LEFT_X - PAD_X, y = CONSTRUCTION_GLOBAL.TOP_Y - PAD_Y, width = CONSTRUCTION_GLOBAL.SIDE_WIDTH + PAD_X * 2, height = CONSTRUCTION_GLOBAL.SIDE_HEIGHT + PAD_Y * 2, } local center = Widget.Panel{ x = CONSTRUCTION_GLOBAL.CENTER_X - PAD_X, y = CONSTRUCTION_GLOBAL.TOP_Y - PAD_Y, width = CONSTRUCTION_GLOBAL.CENTER_WIDTH + PAD_X * 2, height = CONSTRUCTION_GLOBAL.CENTER_HEIGHT + PAD_Y * 2, } local right = Widget.Panel{ x = CONSTRUCTION_GLOBAL.RIGHT_X - PAD_X, y = CONSTRUCTION_GLOBAL.TOP_Y - PAD_Y, width = CONSTRUCTION_GLOBAL.SIDE_WIDTH + PAD_X * 2, height = CONSTRUCTION_GLOBAL.SIDE_HEIGHT + PAD_Y * 2, } Widget = nil local draw = function(cr) FillRect.draw(left, cr) FillRect.draw(center, cr) FillRect.draw(right, cr) end return draw