local M = {} local Color = require 'Color' M.FONT = 'Neuropolitical' -- text colors M.HEADER_FG = Color.rgb(0xefefef) M.PRIMARY_FG = Color.rgb(0xbfe1ff) M.CRITICAL_FG = Color.rgb(0xff8282) M.INACTIVE_TEXT_FG = Color.rgb(0xc8c8c8) M.MID_GREY = Color.rgb(0xd6d6d6) M.BORDER_FG = Color.rgb(0x888888) M.PLOT_GRID_FG = Color.rgb(0x666666) M.PLOT_OUTLINE_FG = Color.rgb(0x777777) -- arc bg colors local GREY2 = 0xbfbfbf local GREY5 = 0x565656 M.INDICATOR_BG = Color.gradient_rgb{ [0.0] = GREY5, [0.5] = GREY2, [1.0] = GREY5 } -- arc/bar fg colors local PRIMARY1 = 0x99CEFF local PRIMARY3 = 0x316BA6 M.INDICATOR_FG_PRIMARY = Color.gradient_rgb{ [0.0] = PRIMARY3, [0.5] = PRIMARY1, [1.0] = PRIMARY3 } local CRITICAL1 = 0xFF3333 local CRITICAL3 = 0xFFB8B8 M.INDICATOR_FG_CRITICAL = Color.gradient_rgb{ [0.0] = CRITICAL1, [0.5] = CRITICAL3, [1.0] = CRITICAL1 } -- plot colors local PLOT_PRIMARY1 = 0x003f7c local PLOT_PRIMARY2 = 0x1e90ff local PLOT_PRIMARY3 = 0x316ece local PLOT_PRIMARY4 = 0x8cc7ff M.PLOT_FILL_BORDER_PRIMARY = Color.gradient_rgb{ [0.0] = PLOT_PRIMARY1, [1.0] = PLOT_PRIMARY2 } M.PLOT_FILL_BG_PRIMARY = Color.gradient_rgba{ [0.2] = {PLOT_PRIMARY3, 0.5}, [1.0] = {PLOT_PRIMARY4, 1.0} } -- panel pattern M.PANEL_BG = Color.rgba(0x121212, 0.7) return M