conky-config/drawing/Pacman.lua

52 lines
1.2 KiB
Lua

local Common = require 'Common'
local Geometry = require 'Geometry'
return function()
local TEXT_SPACING = 20
local __string_match = string.match
local __string_gmatch = string.gmatch
local header = Common.Header(
Geometry.RIGHT_X,
Geometry.TOP_Y,
Geometry.SECTION_WIDTH,
'PACMAN'
)
local rows = Common.initTextRows(
Geometry.RIGHT_X,
header.bottom_y,
Geometry.SECTION_WIDTH,
TEXT_SPACING,
{'Total', 'Explicit', 'Outdated', 'Orphaned', 'Local'}
)
local update = function(pacman_stats)
local stats = __string_match(pacman_stats, '%d+%s+[^%s]+%s+[^%s]+%s+(.*)$')
if stats then
local i = 1
for v in __string_gmatch(stats, '%d+') do
Common.text_rows_set(rows, i, v)
i = i + 1
end
else
for i=1, 5 do
Common.text_rows_set(rows, i, 'N/A')
end
end
end
local draw_static = function(cr)
Common.drawHeader(cr, header)
Common.text_rows_draw_static(rows, cr)
end
local draw_dynamic = function(cr, pacman_stats)
update(pacman_stats)
Common.text_rows_draw_dynamic(rows, cr)
end
return {static = draw_static, dynamic = draw_dynamic}
end