doc for blinkenLights and rename linear to triangle
This commit is contained in:
parent
61201da8c6
commit
4f7a862f43
|
@ -10,10 +10,15 @@ from itertools import chain
|
|||
logger = logging.getLogger(__name__)
|
||||
|
||||
class Blinkenlights(ExceptionThread):
|
||||
'''
|
||||
Controls one LED on a GPIO pin. LED brightness can be control via
|
||||
pulse-width modulation (pwm) and can be set to a constant brightness or
|
||||
fluctuate as a triangle wave or square wave, each with varying periods.
|
||||
'''
|
||||
def __init__(self, pin, cyclePeriod=2):
|
||||
self._stopper = Event()
|
||||
self._blink = Event()
|
||||
self._linear = Event()
|
||||
self._triangle = Event()
|
||||
|
||||
# number of pwm adjustments madeper duty cycle, note stepsize is in half
|
||||
# because we spend first half of period decreasing duty cycle and the
|
||||
|
@ -28,9 +33,15 @@ class Blinkenlights(ExceptionThread):
|
|||
GPIO.setup(pin, GPIO.OUT)
|
||||
pwm = GPIO.PWM(self._pin, 60)
|
||||
|
||||
def linearLoop():
|
||||
def triangleLoop():
|
||||
'''
|
||||
Controls the brightness in triangle-wave mode. Note that this will
|
||||
exit as soon as _triangle or _blink events are cleared...this may
|
||||
seem convoluted but is necessary to ensure clean response times
|
||||
when the mode is changed
|
||||
'''
|
||||
for dc in chain(range(100, -1, -self._stepsize), range(0, 101, self._stepsize)):
|
||||
t = (self._linear.is_set(), self._blink.is_set())
|
||||
t = (self._triangle.is_set(), self._blink.is_set())
|
||||
if t == (True, True):
|
||||
pwm.ChangeDutyCycle(dc)
|
||||
time.sleep(self._sleeptime)
|
||||
|
@ -39,28 +50,39 @@ class Blinkenlights(ExceptionThread):
|
|||
return (True, True)
|
||||
|
||||
def blinkLights():
|
||||
'''
|
||||
Uses mode to control brightness. This function has three phases in
|
||||
its lifetime:
|
||||
1) start PWM on the GPIO pin
|
||||
2) brightness control loop, which exits on setting _stopper event
|
||||
3) stop PWM (if this doesn't happen we segfault)
|
||||
|
||||
Within the brightness control loop, flow is controled by events,
|
||||
which ensure good response times when we transition b/t states as
|
||||
well as high cpu efficiency (no busy waits).
|
||||
'''
|
||||
pwm.start(0)
|
||||
while not self._stopper.isSet():
|
||||
if self._blink.is_set():
|
||||
linearSet, blinkSet = linearLoop()
|
||||
triangleSet, blinkSet = triangleLoop()
|
||||
|
||||
if not blinkSet:
|
||||
continue
|
||||
elif not linearSet:
|
||||
elif not triangleSet:
|
||||
t = self._sleeptime*self._steps/2
|
||||
|
||||
pwm.ChangeDutyCycle(100)
|
||||
self._linear.wait(timeout=t)
|
||||
self._triangle.wait(timeout=t)
|
||||
|
||||
if self._linear.is_set() or not self._blink.is_set():
|
||||
if self._triangle.is_set() or not self._blink.is_set():
|
||||
continue
|
||||
|
||||
pwm.ChangeDutyCycle(0)
|
||||
self._linear.wait(timeout=t)
|
||||
self._triangle.wait(timeout=t)
|
||||
else:
|
||||
pwm.ChangeDutyCycle(100)
|
||||
self._blink.wait()
|
||||
pwm.stop() # required to avoid core dumps when process terminates
|
||||
pwm.stop()
|
||||
|
||||
super().__init__(target=blinkLights, daemon=True)
|
||||
|
||||
|
@ -72,25 +94,25 @@ class Blinkenlights(ExceptionThread):
|
|||
if self.is_alive():
|
||||
self._stopper.set()
|
||||
self._blink.set()
|
||||
self._linear.set()
|
||||
self._triangle.set()
|
||||
logger.debug('Stopping LED on pin %s', self._pin)
|
||||
|
||||
def setCyclePeriod(self, cyclePeriod):
|
||||
self._sleeptime = cyclePeriod/self._steps
|
||||
|
||||
def setLinear(self, toggle):
|
||||
def setTriangle(self, toggle):
|
||||
if toggle:
|
||||
self._linear.set()
|
||||
self._triangle.set()
|
||||
else:
|
||||
self._linear.clear()
|
||||
self._triangle.clear()
|
||||
|
||||
def setBlink(self, toggle):
|
||||
if toggle:
|
||||
self._blink.set()
|
||||
# unblock the _linear Event if threads are waiting on it
|
||||
if not self._linear.is_set():
|
||||
self._linear.set()
|
||||
self._linear.clear()
|
||||
# unblock the _triangle Event if threads are waiting on it
|
||||
if not self._triangle.is_set():
|
||||
self._triangle.set()
|
||||
self._triangle.clear()
|
||||
else:
|
||||
self._blink.clear()
|
||||
|
||||
|
|
|
@ -201,12 +201,12 @@ class StateMachine:
|
|||
|
||||
def squareBlink(t):
|
||||
LED.setBlink(True)
|
||||
LED.setLinear(False)
|
||||
LED.setTriangle(False)
|
||||
LED.setCyclePeriod(t)
|
||||
|
||||
def linearBlink(t):
|
||||
def triangleBlink(t):
|
||||
LED.setBlink(True)
|
||||
LED.setLinear(True)
|
||||
LED.setTriangle(True)
|
||||
LED.setCyclePeriod(t)
|
||||
|
||||
stateObjs = [
|
||||
|
@ -223,7 +223,7 @@ class StateMachine:
|
|||
),
|
||||
_State(
|
||||
name = 'armed',
|
||||
entryCallbacks = [partial(linearBlink, 1)],
|
||||
entryCallbacks = [partial(triangleBlink, 1)],
|
||||
sound = sfx['armed']
|
||||
),
|
||||
_State(
|
||||
|
@ -245,7 +245,7 @@ class StateMachine:
|
|||
),
|
||||
_State(
|
||||
name = 'tripped',
|
||||
entryCallbacks = [partial(linearBlink, 0.5), intruderAlert],
|
||||
entryCallbacks = [partial(triangleBlink, 0.5), intruderAlert],
|
||||
sound = sfx['tripped']
|
||||
)
|
||||
]
|
||||
|
|
Loading…
Reference in New Issue