clean up stateMachine syntax
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276eb2fb1a
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@ -78,10 +78,8 @@ class StateMachine:
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if self._timer.is_alive():
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self._timer.stop()
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self._timer = None
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States = namedtuple('States', ['disarmed', 'disarmedCountdown', 'armed', 'armedCountdown', 'triggered'])
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self.states = States(
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stateObjs = [
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State(
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self,
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name = 'disarmed',
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@ -108,7 +106,9 @@ class StateMachine:
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name = 'triggered',
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entryCallbacks = [intruderAlert]
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)
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)
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]
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self.states = namedtuple('States', [s.name for s in stateObjs])(*stateObjs)
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self.currentState = getattr(self.states, stateFile['state'])
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@ -203,20 +203,8 @@ class StateMachine:
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logger.info('state changed to %s', self.currentState)
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def __del__(self):
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if hasattr(self, 'LED'):
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self.LED.__del__()
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if hasattr(self, 'camera'):
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self.camera.__del__()
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if hasattr(self, 'fileDump'):
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self.fileDump.__del__()
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if hasattr(self, 'soundLib'):
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self.soundLib.__del__()
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if hasattr(self, 'secretListener'):
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self.secretListener.__del__()
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if hasattr(self, 'keypadListener'):
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self.keypadListener.__del__()
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for i in ['LED', 'camera', 'fileDump', 'soundLib', 'secretListener', 'keypadListener']:
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try:
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getattr(self, i).__del__()
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except AttributeError:
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pass
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