223 lines
6.1 KiB
Python
223 lines
6.1 KiB
Python
import RPi.GPIO as GPIO
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import time, logging
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from datetime import datetime
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from threading import Lock
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from functools import partial
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from collections import namedtuple
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from auxilary import CountdownTimer, ConfigFile
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from sensors import setupDoorSensor, setupMotionSensor
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from notifier import intruderAlert
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from listeners import KeypadListener, PipeListener
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from blinkenLights import Blinkenlights
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from soundLib import SoundLib
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from webInterface import initWebInterface
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logger = logging.getLogger(__name__)
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class SIGNALS:
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ARM = 1
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INSTANT_ARM = 2
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DISARM = 3
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TIMOUT = 4
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TRIGGER = 5
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class State:
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def __init__(self, stateMachine, name, entryCallbacks=[], exitCallbacks=[], blinkLED=True, sound=None):
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self.stateMachine = stateMachine
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self.name = name
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self.entryCallbacks = entryCallbacks
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self.exitCallbacks = exitCallbacks
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self.blinkLED = blinkLED
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if not sound and name in stateMachine.soundLib.soundEffects:
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self.sound = stateMachine.soundLib.soundEffects[name]
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else:
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self.sound = sound
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def entry(self):
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logger.debug('entering ' + self.name)
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if self.sound:
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self.sound.play()
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self.stateMachine.LED.blink = self.blinkLED
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self.stateMachine.keypadListener.resetBuffer()
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for c in self.entryCallbacks:
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c()
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def exit(self):
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logger.debug('exiting ' + self.name)
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if self.sound:
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self.sound.stop()
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for c in self.exitCallbacks:
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c()
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def next(self, signal):
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t = (self, signal)
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return self if t not in self.stateMachine.transitionTable else self.stateMachine.transitionTable[t]
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def __str__(self):
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return self.name
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def __eq__(self, other):
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return self.name == other
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def __hash__(self):
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return hash(self.name)
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class StateMachine:
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def __init__(self):
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self.soundLib = SoundLib()
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self._cfg = ConfigFile('config.yaml')
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def startTimer(t, sound):
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self._timer = CountdownTimer(t, partial(self.selectState, SIGNALS.TIMOUT), sound)
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def stopTimer():
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if self._timer.is_alive():
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self._timer.stop()
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self._timer = None
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States = namedtuple('States', ['disarmed', 'disarmedCountdown', 'armed', 'armedCountdown', 'triggered'])
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self.states = States(
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State(
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self,
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name = 'disarmed',
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blinkLED = False
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),
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State(
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self,
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name='disarmedCountdown',
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entryCallbacks = [partial(startTimer, 30, self.soundLib.soundEffects['disarmedCountdown'])],
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exitCallbacks = [stopTimer]
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),
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State(
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self,
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name = 'armed'
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),
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State(
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self,
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name = 'armedCountdown',
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entryCallbacks = [partial(startTimer, 30, self.soundLib.soundEffects['armedCountdown'])],
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exitCallbacks = [stopTimer]
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),
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State(
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self,
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name = 'triggered',
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entryCallbacks = [intruderAlert]
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)
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)
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self.currentState = getattr(self.states, self._cfg['state'])
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self.transitionTable = {
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(self.states.disarmed, SIGNALS.ARM): self.states.disarmedCountdown,
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(self.states.disarmed, SIGNALS.INSTANT_ARM): self.states.armed,
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(self.states.disarmedCountdown, SIGNALS.DISARM): self.states.disarmed,
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(self.states.disarmedCountdown, SIGNALS.TIMOUT): self.states.armed,
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(self.states.disarmedCountdown, SIGNALS.INSTANT_ARM): self.states.armed,
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(self.states.armed, SIGNALS.DISARM): self.states.disarmed,
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(self.states.armed, SIGNALS.TRIGGER): self.states.armedCountdown,
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(self.states.armedCountdown, SIGNALS.DISARM): self.states.disarmed,
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(self.states.armedCountdown, SIGNALS.ARM): self.states.armed,
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(self.states.armedCountdown, SIGNALS.TIMOUT): self.states.triggered,
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(self.states.triggered, SIGNALS.DISARM): self.states.disarmed,
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(self.states.triggered, SIGNALS.ARM): self.states.armed,
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}
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self._lock = Lock()
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self.LED = Blinkenlights(17)
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def action():
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if self.currentState == self.armed:
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self.selectState(SIGNALS.TRIGGER)
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def actionVideo(pin):
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if self.currentState in (self.armed, self.armedCountdown, self.triggered):
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self.selectState(SIGNALS.TRIGGER)
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while GPIO.input(pin):
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path = '/mnt/glusterfs/pyledriver/images/%s.jpg'
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#~ with open(path % datetime.now(), 'wb') as f:
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#~ f.write(camera.getFrame())
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time.sleep(0.2)
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setupMotionSensor(5, 'Nate\'s room', action)
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setupMotionSensor(19, 'front door', action)
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setupMotionSensor(26, 'Laura\'s room', action)
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setupMotionSensor(6, 'deck window', partial(actionVideo, 6))
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setupMotionSensor(13, 'kitchen bar', partial(actionVideo, 13))
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setupDoorSensor(22, action, self.soundLib.soundEffects['door'])
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secretTable = {
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"dynamoHum": partial(self.selectState, SIGNALS.DISARM),
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"zombyWoof": partial(self.selectState, SIGNALS.ARM),
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"imTheSlime": partial(self.selectState, SIGNALS.INSTANT_ARM)
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}
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def secretCallback(secret, logger):
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if secret in secretTable:
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secretTable[secret]()
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logger.debug('Secret pipe listener received: \"%s\"', secret)
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elif logger:
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logger.error('Secret pipe listener received invalid secret')
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self.secretListener = PipeListener(
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callback = secretCallback,
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path = '/tmp/secret'
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)
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def ttsCallback(text, logger):
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self.soundLib.speak(text)
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logger.debug('TTS pipe listener received text: \"%s\"', text)
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self.ttsListener = PipeListener(
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callback = ttsCallback,
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path = '/tmp/tts'
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)
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self.keypadListener = KeypadListener(
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stateMachine = self,
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callbackDisarm = partial(self.selectState, 'disarm'),
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callbackArm = partial(self.selectState, 'arm'),
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soundLib = self.soundLib,
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passwd = '5918462'
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)
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initWebInterface(self)
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self.currentState.entry()
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def selectState(self, signal):
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self._lock.acquire() # make state transitions threadsafe
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try:
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nextState = self.currentState.next(signal)
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if nextState != self.currentState:
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self.currentState.exit()
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self.currentState = nextState
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self.currentState.entry()
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finally:
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self._lock.release()
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self._cfg['state'] = self.currentState.name
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self._cfg.sync()
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logger.info('state changed to %s', self.currentState)
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def __del__(self):
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if hasattr(self, 'LED'):
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self.LED.__del__()
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if hasattr(self, 'soundLib'):
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self.soundLib.__del__()
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if hasattr(self, 'pipeListener'):
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self.pipeListener.__del__()
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if hasattr(self, 'keypadListener'):
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self.keypadListener.__del__()
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