-------------------------------------------------------------------------------- -- | DBus module for X11 screensave/DPMS control module XMonad.Internal.DBus.Screensaver ( exportScreensaver , callToggle , callQuery , matchSignal , ssPath , ssDep , SSControls(..) ) where import Control.Monad (void) import DBus import DBus.Client import Graphics.X11.XScreenSaver import Graphics.X11.Xlib.Display import XMonad.Internal.DBus.Common import XMonad.Internal.Dependency import XMonad.Internal.Process -------------------------------------------------------------------------------- -- | Low-level functions type SSState = Bool -- true is enabled ssExecutable :: String ssExecutable = "xset" ssDep :: Dependency ssDep = Executable ssExecutable toggle :: IO SSState toggle = do st <- query -- TODO figure out how not to do this with shell commands void $ createProcess' $ proc ssExecutable $ "s" : args st -- TODO this assumes the command succeeds return $ not st where args s = if s then ["off", "-dpms"] else ["on", "+dpms"] query :: IO SSState query = do dpy <- openDisplay "" xssi <- xScreenSaverQueryInfo dpy closeDisplay dpy return $ case xssi of Just XScreenSaverInfo { xssi_state = ScreenSaverDisabled } -> False Just XScreenSaverInfo { xssi_state = _ } -> True -- TODO handle errors better (at least log them?) Nothing -> False -------------------------------------------------------------------------------- -- | DBus Interface -- -- Define a methods to toggle the screensaver. This methods will emit signal -- with the new state when called. Define another method to get the current -- state. ssPath :: ObjectPath ssPath = objectPath_ "/screensaver" interface :: InterfaceName interface = interfaceName_ "org.xmonad.Screensaver" memState :: MemberName memState = memberName_ "State" memToggle :: MemberName memToggle = memberName_ "Toggle" memQuery :: MemberName memQuery = memberName_ "Query" sigCurrentState :: Signal sigCurrentState = signal ssPath interface memState ruleCurrentState :: MatchRule ruleCurrentState = matchAny { matchPath = Just ssPath , matchInterface = Just interface , matchMember = Just memState } emitState :: Client -> SSState -> IO () emitState client sss = emit client $ sigCurrentState { signalBody = [toVariant sss] } bodyGetCurrentState :: [Variant] -> Maybe SSState bodyGetCurrentState [b] = fromVariant b :: Maybe SSState bodyGetCurrentState _ = Nothing -------------------------------------------------------------------------------- -- | Exported haskell API newtype SSControls = SSControls { ssToggle :: FeatureIO } -- exportScreensaver :: Client -> IO SSControls -- exportScreensaver client = initControls client exportScreensaver' controls -- where -- controls _ = SSControls { ssToggle = callToggle } exportScreensaver :: Client -> FeatureIO exportScreensaver client = Feature { ftrAction = cmd , ftrSilent = False , ftrChildren = [ssDep] } where cmd = export client ssPath defaultInterface { interfaceName = interface , interfaceMethods = [ autoMethod memToggle $ emitState client =<< toggle , autoMethod memQuery query ] } callToggle :: FeatureIO callToggle = Feature { ftrAction = cmd , ftrSilent = False , ftrChildren = [xDbusDep ssPath interface $ Method_ memToggle] } where cmd = void $ callMethod $ methodCall ssPath interface memToggle callQuery :: IO (Maybe SSState) callQuery = do reply <- callMethod $ methodCall ssPath interface memQuery return $ reply >>= bodyGetCurrentState matchSignal :: (Maybe SSState -> IO ()) -> IO SignalHandler matchSignal cb = addMatchCallback ruleCurrentState $ cb . bodyGetCurrentState