-------------------------------------------------------------------------------- -- | DBus module for X11 screensave/DPMS control module XMonad.Internal.DBus.Screensaver ( exportScreensaver , callToggle , callQuery , matchSignal , ssSignalDep ) where import Control.Monad (void) import DBus import DBus.Client import qualified DBus.Introspection as I import Graphics.X11.XScreenSaver import Graphics.X11.Xlib.Display import XMonad.Internal.DBus.Common import XMonad.Internal.Dependency import XMonad.Internal.Process -------------------------------------------------------------------------------- -- | Low-level functions type SSState = Bool -- true is enabled ssExecutable :: String ssExecutable = "xset" toggle :: IO SSState toggle = do st <- query -- TODO figure out how not to do this with shell commands void $ createProcess' $ proc ssExecutable $ "s" : args st -- TODO this assumes the command succeeds return $ not st where args s = if s then ["off", "-dpms"] else ["on", "+dpms"] query :: IO SSState query = do dpy <- openDisplay "" xssi <- xScreenSaverQueryInfo dpy closeDisplay dpy return $ case xssi of Just XScreenSaverInfo { xssi_state = ScreenSaverDisabled } -> False Just XScreenSaverInfo { xssi_state = _ } -> True -- TODO handle errors better (at least log them?) Nothing -> False -------------------------------------------------------------------------------- -- | DBus Interface -- -- Define a methods to toggle the screensaver. This methods will emit signal -- with the new state when called. Define another method to get the current -- state. ssPath :: ObjectPath ssPath = objectPath_ "/screensaver" interface :: InterfaceName interface = interfaceName_ "org.xmonad.Screensaver" memState :: MemberName memState = memberName_ "State" memToggle :: MemberName memToggle = memberName_ "Toggle" memQuery :: MemberName memQuery = memberName_ "Query" sigCurrentState :: Signal sigCurrentState = signal ssPath interface memState ruleCurrentState :: MatchRule ruleCurrentState = matchAny { matchPath = Just ssPath , matchInterface = Just interface , matchMember = Just memState } emitState :: Client -> SSState -> IO () emitState client sss = emit client $ sigCurrentState { signalBody = [toVariant sss] } bodyGetCurrentState :: [Variant] -> Maybe SSState bodyGetCurrentState [b] = fromVariant b :: Maybe SSState bodyGetCurrentState _ = Nothing -------------------------------------------------------------------------------- -- | Exported haskell API exportScreensaver :: Maybe Client -> FeatureIO exportScreensaver client = Feature { ftrAction = DBusBus cmd xmonadBusName client [Executable ssExecutable] , ftrName = "screensaver interface" , ftrWarning = Default } where cmd cl = export cl ssPath defaultInterface { interfaceName = interface , interfaceMethods = [ autoMethod memToggle $ emitState cl =<< toggle , autoMethod memQuery query ] , interfaceSignals = [sig] } sig = I.Signal { I.signalName = memState , I.signalArgs = [ I.SignalArg { I.signalArgName = "enabled" , I.signalArgType = TypeBoolean } ] } callToggle :: Maybe Client -> FeatureIO callToggle client = (featureEndpoint xmonadBusName ssPath interface memToggle client) { ftrName = "screensaver toggle" } callQuery :: Client -> IO (Maybe SSState) callQuery client = do reply <- callMethod client xmonadBusName ssPath interface memQuery return $ either (const Nothing) bodyGetCurrentState reply matchSignal :: (Maybe SSState -> IO ()) -> IO SignalHandler matchSignal cb = addMatchCallback ruleCurrentState $ cb . bodyGetCurrentState ssSignalDep :: Endpoint ssSignalDep = Endpoint xmonadBusName ssPath interface $ Signal_ memState