xmonad-config/lib/XMonad/Internal/DBus/Screensaver.hs

137 lines
4.0 KiB
Haskell

--------------------------------------------------------------------------------
-- | DBus module for X11 screensave/DPMS control
module XMonad.Internal.DBus.Screensaver
( exportScreensaver
, callToggle
, callQuery
, matchSignal
, ssSignalDep
) where
import Control.Monad (void)
import DBus
import DBus.Client
import DBus.Internal
import qualified DBus.Introspection as I
import Graphics.X11.XScreenSaver
import Graphics.X11.Xlib.Display
import XMonad.Internal.DBus.Common
import XMonad.Internal.Dependency
import XMonad.Internal.Process
--------------------------------------------------------------------------------
-- | Low-level functions
type SSState = Bool -- true is enabled
ssExecutable :: String
ssExecutable = "xset"
toggle :: IO SSState
toggle = do
st <- query
-- TODO figure out how not to do this with shell commands
void $ createProcess' $ proc ssExecutable $ "s" : args st
-- TODO this assumes the command succeeds
return $ not st
where
args s = if s then ["off", "-dpms"] else ["on", "+dpms"]
query :: IO SSState
query = do
dpy <- openDisplay ""
xssi <- xScreenSaverQueryInfo dpy
closeDisplay dpy
return $ case xssi of
Just XScreenSaverInfo { xssi_state = ScreenSaverDisabled } -> False
Just XScreenSaverInfo { xssi_state = _ } -> True
-- TODO handle errors better (at least log them?)
Nothing -> False
--------------------------------------------------------------------------------
-- | DBus Interface
--
-- Define a methods to toggle the screensaver. This methods will emit signal
-- with the new state when called. Define another method to get the current
-- state.
ssPath :: ObjectPath
ssPath = objectPath_ "/screensaver"
interface :: InterfaceName
interface = interfaceName_ "org.xmonad.Screensaver"
memState :: MemberName
memState = memberName_ "State"
memToggle :: MemberName
memToggle = memberName_ "Toggle"
memQuery :: MemberName
memQuery = memberName_ "Query"
sigCurrentState :: Signal
sigCurrentState = signal ssPath interface memState
ruleCurrentState :: MatchRule
ruleCurrentState = matchAny
{ matchPath = Just ssPath
, matchInterface = Just interface
, matchMember = Just memState
}
emitState :: Client -> SSState -> IO ()
emitState client sss = emit client $ sigCurrentState { signalBody = [toVariant sss] }
bodyGetCurrentState :: [Variant] -> Maybe SSState
bodyGetCurrentState [b] = fromVariant b :: Maybe SSState
bodyGetCurrentState _ = Nothing
--------------------------------------------------------------------------------
-- | Exported haskell API
exportScreensaver :: Maybe Client -> FeatureIO
exportScreensaver client = feature "screensaver interface" Default
$ DBusTree (Single cmd) client (And (Only bus) (Only ssx))
where
cmd cl = export cl ssPath defaultInterface
{ interfaceName = interface
, interfaceMethods =
[ autoMethod memToggle $ emitState cl =<< toggle
, autoMethod memQuery query
]
, interfaceSignals = [sig]
}
sig = I.Signal
{ I.signalName = memState
, I.signalArgs =
[
I.SignalArg
{ I.signalArgName = "enabled"
, I.signalArgType = TypeBoolean
}
]
}
bus = fullDep $ Bus xmonadBusName
ssx = fullDep $ DBusGenDep $ Executable ssExecutable
callToggle :: Maybe Client -> FeatureIO
callToggle =
featureEndpoint "screensaver toggle" xmonadBusName ssPath interface memToggle
callQuery :: Client -> IO (Maybe SSState)
callQuery client = do
reply <- callMethod client xmonadBusName ssPath interface memQuery
return $ either (const Nothing) bodyGetCurrentState reply
matchSignal :: (Maybe SSState -> IO ()) -> Client -> IO ()
matchSignal cb =
fmap void . addMatchCallback ruleCurrentState $ cb . bodyGetCurrentState
ssSignalDep :: DBusDep
ssSignalDep = Endpoint xmonadBusName ssPath interface $ Signal_ memState